---
date: 2026-11-14
slot: den
title: Saturday 14 Nov 2026
lead: A quiet day – Framer's agent generates images and shaders right on the canvas, and Impeccable 4.9 adds world, walkthrough and foundations.
---

## Images and video

- **[Framer's agent generates images and shaders right on the canvas](#/a/2026-11-14-framer-agent-obrazky-shadery)** – The Agent creates custom images, textures and illustrations and shaders (halftone, bokeh blur, CRT), and edits images on the canvas. [source](https://www.framer.com/updates/)

## GitHub

- **[Impeccable 4.9: world, walkthrough and foundations for agents](#/a/2026-11-14-impeccable-4-9)** – New commands write a design system to DESIGN.md, turn a recording into a walkthrough and check launch readiness from local files. A signed-in CLI saves some data, which you can switch off. [source](https://github.com/pbakaus/impeccable/releases)

## Tool-stack and workflow ideas

- **[Run a readiness check from local files before handoff](#/a/2026-11-14-navrh-foundations-pred-launchem)** – Change: before every site handoff, have the agent run the `impeccable foundations` checklist. Benefit: saves a feedback round right before launch. First step: run it on your project and review the unchecked items. [source](https://github.com/pbakaus/impeccable/releases)

## Try it today

- **A halftone hero with Framer's agent (~20 min)** – See how far you get with a visual without an external generator. 1. Open a blank page in Framer and start the Agent. 2. Prompt: "Generate a abstract illustration for a hero section in two brand colors, then apply a halftone shader to it." 3. On the result ask it to remove the background and change the shader intensity, then check the heading's contrast over the image. Result: a hero section with a generated illustration and shader you can keep editing on the canvas. [source](https://www.framer.com/updates/)
